munication between teacher and student that is of paramount importance
to a successful digital age classroom.
Websites, social media, and mobile
learning devices pave the way to the
narrative feedback that drives mastery
learning in the ROLE.
What’s truly exciting about this kind
of evaluation is students’ willingness
to improve their learning when they
receive immediate, meaningful feedback on the digital tools they use.
When a student reviews narrative
feedback directly where her work
product is housed, it’s easy to navigate
to a prior lesson and instantly make
the teacher’s suggested changes. I often
link video instruction, online presentations, bookmarked Diigo sites, and
other content to comments I leave on
a student’s digital work. Then he can
open this link to instruction, review or
reread it, and apply it back to the project without ever leaving his device.
In our amazing social networking
world, I am automatically alerted via
email or digital notification to any
changes a student makes to a document or project. The power and immediacy of this kind of learning is
undeniable. Students know that they
can make quick changes to activities
and projects, and they want to do this,
because it’s convenient and takes place
in their world. Put a 50/100 score on
a student’s written work, and see how
eager she is to return to prior learning
and resubmit the activity.
The ROLE Creates Curators of Info
When I started teaching language arts
more than two decades ago, a student
portfolio represented a collection of
work placed in a folder, which was
ultimately put in a box in a storage
room. If used as intended, the portfo-
lio served as a vehicle for reflection on
individual learning and growth over
the course of an entire school year.
Occasionally, these portfolios were
shared with parents, but this was the
extent of their usefulness. Maybe a
handful of people saw each student’s
curated works. Most became nothing
more than dust collectors that would
eventually be discarded.
In 2006, when it became available
worldwide, Facebook changed everything related to sharing information.
Soon Twitter, Instagram, Pinterest,
LinkedIn, and a myriad of other social
media created a cascade effect on how
information is shared. Although education is seemingly light-years behind the
rest of the world when it comes to online social networking and sharing, students in the ROLE are joining the public as the new curators of information.
Recognizing the need to teach students
how to efficiently curate what they find
and what they create is fast becoming
educators’ greatest responsibility.
The internet is rife with digital libraries now being stocked by people of all
ages and experiences. You don’t have
to be a professional writer anymore
to publish your work. Free publishing
sites, such as FastPencil, Kindle Direct
Publishing, Storybird, and Figment,
supply an outlet for a young writer’s poetry, prose, scientific essays, song lyrics,
or personal narratives. More important,
these places give students a voice that
pencil and paper can’t provide.
Social networks create collaboration
that can infuse thought-provoking
dialogue into the classroom that many
students would not otherwise partici-
pate in. This discussion can be main-
tained directly on that social network
or on a wiki page or message board for
others to view. A classroom blog of-
fers a place where students can express
themselves in continuing conversa-
tions while allowing peers in their
school or from around the world to
read their work. These social networks
are creating curators of information,
and educators must teach students just
what this means, as they are becoming
some of our most important content
providers and managers. Today’s stu-
dents are curating literature and infor-
mation that we will use, perhaps, for
centuries to come.
This is the nature of the digital-age,
student-centered ROLE. It is a place
that emphasizes mastery learning
through the use of any effective digital
web tool or mobile learning device
available. The ROLE is home to a new
kind of teacher, who understands
when it’s time to get out of the way to
create a collaborative, often chaotic,
workshop setting, where students ask
and answer most of the questions. It’s
a place that is founded on narrative
feedback that is housed in the digital
tools each student uses.
This is a classroom, regardless of
subject or grade, where students are
independent learners eager to share
their insights and skills. The ROLE
is a place that builds lifelong learners because it is collaborative, digital,
comfortable, and engaging. Best of all,
in the student-centered, results-only
classroom, learning is fun.
Mark Barnes is a veteran
teacher and author of Role
Reversal: Achieving Uncommonly Excellent Results in the
Student-Centered Classroom
and The Five-Minute Teacher,
both published by ASCD.
Barnes created the video website www.learnitin5.
com. He blogs regularly at ResultsOnlyLearning.
com. Find him on Twitter @markbarnes19.
The cornerstone of the ROLE is the use of remarkably powerful narrative
feedback. Web tools provide a virtual environment for this two-way
communication between teacher and student that is of paramount
importance to a successful digital age classroom.